This tutorial from chaos group help you learn how to create complex exterior scenes in no time with Chaos Scatter. They show you how to quickly and easily populate large-scale environments with millions of objects at no additional memory cost. You’ll learn everything you need to know about Chaos Scatter - from the basics to some of the more advanced options for object scattering.
Explore Chaos Scatter’s new customization options, giving you greater flexibility than ever before.
Include and Exclude Lists: Now you can precisely control where objects scatter in your scenes without needing custom maps. Want to create a path through a grassy field or a sidewalk in a flower garden? With Chaos Scatter’s new Include and Exclude lists, you can effortlessly guide where objects go using curves or meshes.
Light Instancing: Add lights to your Chaos Scatter objects and unlock a world of creative possibilities. Whether you want to fill your scene with twinkling fireflies, create stunning galaxies, illuminate concert halls, or simply add light fixtures, now you can bring your brightest ideas to life with ease.
Group Instancing: Speed up your environment creation process while keeping everything organized. Group instancing lets you scatter collections of objects as one unit, making even the most complex scenes easier to manage.
Edge Trimming: Say goodbye to messy edges in your scattered objects. No more grass creeping onto the curb or pebbles spilling over onto walkways. With edge trimming, objects stay neatly within defined boundaries, giving your scenes a cleaner, more natural appearance while also boosting performance.
Latest bug fixes Vray 6 Build 6.20.02
V-Ray
- Square Artifacts with adaptive lights after updating to 6.20.00 in specific scenes
- Artifacts with Subsurface Scattering and Adaptive Lights in specific scenes
- Multiple V-Ray properties items occur in the quad menu when using 3ds Max in languages other than English
- V-Ray for 3ds Max Japanese localization - issues in the file filter when picking .IES files in V-Ray IES lights
Chaos Scatter
- Fixed edge trimming for instances of hierarchical/group models (For now edge trimming requires that objects have sub elements)
- Fixed problem with high CPU load and slow viewport update on isolate selection
- Import scatter preset dialog title correction